I really hate "cleave" on arms, i know it's just personal thing but it's just my least liked ability to press + looks veery boring animations/effect wise.When warriors will get new animations, effects and such on alpha for hero specs like Colossus and slayer?
So is whirlwind going to be completely useless then for arms warrior? That's too bad. Whirlwind was pretty comic for arms as well.
In general I like what warrior devs are saying and the things they are saying make sense but my biggest issue (specifically for fury) are hero talents because from what I've seen so far I don't really like either option gameplay wise and hero talents are what will define class during tww more than any changes to regular class/spec trees so that's what I'm worried about.
let them cook
It would've been way cooler if Bloodthirst was not on GCD so that you weren't forced to break your raging and rampage flurry. I would much rather not have to be forced to use 10+ abilities as a zerker
Also, I disagree with people who dislike raging and rampage spam build. It's pretty enjoyable to play if you like a zerker. I think the main issue is the limited choices for a build. There's what... Only 2 playstyles? We should have at least 3 if not 4.
"Slam rage cost removed for Fury" If this makes it trough to live im not playing war within .... stop adding bloat filler abilities i want a couple big meaningfull buttons. just have rampage replace slam in its entirety for fury and be done with it. if i wanted to play a more complex spec i would pick one of the other 30+ ones , please leave at least one that's simple for the people who enjoy this kind of playstyle...