Will the epic edition become cheaper when the 3 days are over or do we pay more for nothing afterwards?
"no long-term advantage"*looks at DF Seb/Wrat rep grind the first days which gave you the items that was required to join next week's dungeons or you got insta declinedyeeeaaah. If they really give you only the leveling advantage and you can see the "story" first and no real headstart, I would say do it.Im more offended by the $90 beta test instead of free... Since the last months are boring af in the current expac, the ability to play beta with the new expac always gave me option to play wow but not the same boring one Ive been playing for 1.5 years. Now its gone unless you pay up.
The more they say the worse it gets. Early access should be given to all pre-orders or none. For the first time in a decade of uninterrupted subscription I am not pre-ordering.
Literal 3 days means nothing at all. DF was Epic Edition ($89.99) and the Epic for War Within is the same price of DF Epic Edition....So Blizz are not squeezing money out of people. Everyone be complaining and acting like the price went up despite it been the same as DF Epic Edition.
Yeah, no that's a lie.You can make proper gold in those three days. Just no-life farm+level. You'll be ahead.Not that that is my main issue. The issue is that its yet another @#$%ty system by the industry that is normalized. This definitely has no place in an MMO.
They cite that the base edition is the best value ever partially because they include DF in it? I guess we're going back to the days of having to buy every expansion even if they're outdated, rather than the current "Old expansions get rolled into the base game after they're no longer relevant" method? Otherwise that "bonus" means diddly to people who just wait. If everyone gets DF free anyway, then that "value" is nothing of the sort.
I just made a forum about this in the last hour and BLizz hid it hahaha.
the player base acting like beta does not give any advantage yet 3 day's early access does yeah ok people the people who will know what to do from the start will be those who experience the beta that's pretty much how its all way's been
This has been discussed and pointed as how much this is not the case within the gold making/profession communities. Just one example of the discussion:"1 day early access is and advantage that will eventually bring me 10mil more gold than someone who doesn't have it.Let's say I start one day earlier than you. By the time you start leveling I would already be max level. By the time you reach max level I would have a second character at max level. By the time you get your professions ready I would have cornered the market and force everyone else to sell at loss.It was like that at the start of DF and we didn't even have early access."Unless they would remove all gatherables (ores, herbs, skins and all kinds of dropped mats), disable professions, so, nobody can use the early access to get their professions to 100, and any drop for recipes (or renown levels to unlock recipes), even then, the problem would still be there.Even if it was with all these restrictions I mentioned, the fact that you can get your entire account setup 3 days earlier than most of the playerbase of your server is a huge short term, medium term and long term advantage.Every expansion, everyone had a shot at getting some of that early expansion gold. The "big gold rush" is within those 3 days (wonder why its a 3 early access, lol), anyone leveling will be gathering materials along the way, going to the AH and selling those for a good amount of gold to the rich people leveling their professions.The reality is that we won't have these restrictions, people will be able to gather, setup spots for farming, level their professions (and will probably earn the knowledge points for their 1st craft of each recipe), farm the rare recipes, prepare their alt army of professions, etc.Think of it as the Elemental Lariat but for everything. Anyone who was lucky to actually drop that recipe, got a stupid amount of gold (by selling the recipe for 7m+ gold or just being the one able to craft the neck for the entire server for whatever price they wanted, usually 100k gold each, earning millions in a day). Now imagine that recipe as the early access and the neck market as the entire game economy/professions.This is basically "you wanna have that initial gold rush of every xpac? then pay us an extra". If they did want to just follow the trend of the industry on "good" practices, WoW would also be F2P with the next xpac.
Everyone with a brain know will be farming mats for when the second wave of player hit and make a ton of gold. It take not even half a day to level, so you will have 2 full days to be ahead of everybody else. Not counting all the exploit that will only be available to those that paid extra. I removed my 6 months subscription, no way I'm paying a sub while I cannot play the expansion. They lost someone that was permanently subscribed.