This post was from a user who has deleted their account.
Path of the Titans removalBooooo... it sounded fun. I get their reasoning, but honestly, they should have been able to see this from the start. I loved the concept and wish they'll still attempt to do it further down the line.After all, it wouldn't be the first time Blizzard changed their minds on something.Glyph changesI love the idea of glyphs. I hate what Blizzard did to it. They claim that adding Medium glyphs that will do the same thing as PotT was supposed to do (Change the way your character plays and offer another level of customization). However, the same thing will happen as it happened in WotLK - there will be cookie-cutter glyph builds, and unless Blizzard balances so that all glyphs are equal and it really depends on the player as far as far as which one is more useful for both playstyles (PvE, PvP), they'll fail in that regard.So no, not liking this one.Guild stuffGuild talents removalGuild talents would have been just like CoX's base system - Completely irrelevant for 95% of the population, who wouldn't have access to the guild talent tab anyway. Having each player choose what he wants out of the guild's rep gains is a much better idea, though the money sink part irks me a bit.Guild achievementsGood move - giving the guild a reason to go back for those who want to, and those who want to concentrate exclusively on new content can concentrate on new content without looking back. RaidsLove the stuff. Addition of Algalon-like bosses to most raids is what the hardcore needed. Brings back some of the Vanilla flavor (doing certain things to get to the optional boss, effectively gating him to all but the most dedicated), while keeping those who'd rather keep it at a non-life threatening level access to the actual instance.The biggest problem is that with more and more people inside raids, you need to have an offering of more than just a single raid per "tier" of content, and we know they're not going to do that. As many have said, raiding ICC gets boring, and feels like you can't progress your character further if you happen to be bored by ICC.ArchaeologyWith PotT gone, Archaeology has no purpose. Still, as a secondary profession, it'll allow for lore buffs to collect the common items, and I imagine you'll be able to sell the "blue" Archaeology items to enthusiasts. As they've removed PotT, I hope they'll make Archaeology interesting enough to pick up. Lorebuffs will pick it up, but what's in it for those who don't care?