This site makes extensive use of JavaScript.
Please enable JavaScript in your browser.
Live
PTR
10.2.7
PTR
10.2.6
Beta
What buffs do you think your class needs?
Post Reply
Return to board index
Post by
jiben
now when 5.2 ptr is up i could aswell ask you guys what you want for your classes in 5.2 (plz remember to not overbuff your class/classes)
Ok so ill begin with my class :
Dk :i were dueling on the ptr and (i dident have trinket) a rogue took me from 100% to 20-25% in opener+ shadow dance ( yes i was in blood presence, resillience gemmed and both had the malevolent gear) then he/she did vanish + cloak and even tho i death pact he/she won the duel kinda quick in a new opener.
So anyway i would like abit more survivability like icebound fortitue reduce dmg taken by 30% (is 20%) and make it no longer cost rp
and maybe give timmy (the ghoul) 75% of the dks health (is 50%) cause it gets killed easy in arenas.
so what do you guys think of my suggestions and leave your suggestions for your class/classes below
Post by
skumbananer
For warriors. This is really minor, and there is a glyph that solves some of it, but i really want some damage added to sunder armor. Like 20-50% of weapon damage. And some damage added to hamstring as well.
Most other classes applies those effects free with some damage , i want a small damage modifier on those abilities, preferably not by glyph or specc, but added as baseline. Not to be part of a standard pve rotation, or something to burst with, just as a small dps-compensation when using utility.
Both raging blow and wild strike is unusable with a shield equipped, so it would also be nice when emergency tanking in pve and when being focused in pvp.
Post by
Br0tha
DK are already one of the best tank and the class with the most survivability and you want Blizz to give you 25% more healing on death pact ?
You want even more defensive CD ?
Don't forget all you want as change will affect both PvE and PvP.
Plus rogue are most likely considered weak right now, so I think the problem wasn't your class but your skills and/or your lack of PvP gears.
Plus never forget that sometime if they buff some part of your class, they'll need to nerf another part.
Post by
Strand
Rogue; Burst damage. And I mean vanilla burst damage.
Post by
Lordplatypus
Paladin: Better self healing and durability
Post by
gelf
Warlock: Stealth (and vanish)
Post by
c0h3n
As rock, I need a buff to my ability to fight paper. Fighting scissors is fine.
Post by
1069282
This post was from a user who has deleted their account.
Post by
jiben
well if you increase the ghouls health it dosent increase death pacts health its still 50% of the DEATH KNIGHTs health increasing timmys health will just mainly help unholy pvp
and ice bound fortitue is 50% for blood rigth now on live so it will be un affected it will just increase it for unholy and frost from 20%->30% so it will not buff blood pve if thats what your worried about br0tha
and we could tune down frosts burst if they get more substaine dmg and these survivability changes in case high burst and descent survivability is to good (comparing to other plate wearers)
and that part about rogues weak I was on the ptr were rogues are op as hell.
all hail our rogue overlords
Post by
PharaohFire
As rock, I need a buff to my ability to fight paper. Fighting scissors is fine.
Won't lie - I just laughed outloud.
+1
Post by
Izichial
As a priest, I want Dominate Mind to be instant, unbreakable, last for 10 minutes, give me complete invulnerability while channeling and additionally summon a small inflatable pool deep enough to drown people in with a goblin wearing sunglasses relaxing on one side with a drink in one hand and a pool pony floating around with a sign saying "Deal with it" attached to it.
Post by
lonewarrior
As a priest, I want Dominate Mind to be instant, unbreakable, last for 10 minutes, give me complete invulnerability while channeling and additionally summon a small inflatable pool deep enough to drown people in with a goblin wearing sunglasses relaxing on one side with a drink in one hand and a pool pony floating around with a sign saying "Deal with it" attached to it.
I second this and maybe third through ninth it as well.
Post by
Stealthee
Paladin: Better self healing and durability
Yes Please I totaly agree
Post by
kellbyb
As scissors, I demand more survivability to help fight rocks.
Post by
Lordplatypus
Lol. paladins actually ARE getting moar survivability come 5.2
Henceforth thine arguement be therefore invalidated.
Post by
1070246
This post was from a user who has deleted their account.
Post by
Rankkor
The only thing I want for my class is that our level 90 talents ACTUALLY DO SOME FRIKKING DAMAGE.
We are the one class that has absolutely ZERO damaging talents at 90. All we get is crap that is either 100% useless or so highly situational you will barely even use them anyways. Desecrated ground is 100% useless in PVE, Gorefiend's Grasp is only useful for tanks and only tanks, and Remorseless Winter is only mildly useful since it takes a long time to build up.
I was honestly SUPER excited about Remorseless Winter when it was announced because it actually DEALT damage. To be honest, I'd actually trade the stun or the snare in it just to have its damage component back.
The other change I'd do if it was in my power to do so, is change our execute. Its current way of working is VERY annoying. I'd make it so that it can only be used when the target is at the intended % of HP (Currently, you can use it anytime, but if the target is above 35% then it will do a paltry sum of damage, and will effectively waste your rune) to prevent wasting a rune on it, and would make it instantaneous, rather than have to wait 5 long seconds for the damage to actually kick in.
I would also change it to deal shadowfrost damage, so that Frost can actually benefit from it, because currently, Soul Reaper is almost useless for frost. It scales poorly, and its simply better to use your runes with Obli and a KM proc for more damage. Its a sad day when your bread&butter attacks hit harder than your damned EXECUTE. Soul Reaper having shadowfrost damage would at least make our mastery increase it (Blood Dks already get plenty of scaling on Soul Reaper due to Vengeance, and Unholy Dks also get plenty of scaling due to their mastery increasing shadow damage)
Post by
Astygia
There's a few classes that feel like all or most of their talent tiers were designed with one particular spec in mind, and if you're not that spec then you just kinda go with whatever because it doesn't matter. Which isn't too bad except that sometimes all 3 choices of a given tier can be rather meh, so it becomes less a matter of 'well this might come in handy sometime' to 'well I guess I might use this if x and y happen and it's raining on a tuesday and everyone else is dead except the shadow priest'... Shaman are a prime example, and as rankkorr points out, so are DKs. Same goes with glyphs - while we understand that glyphs are meant to be bonus cool instead of cookie-cutter, there's a few classes that are really lacking in the glyph department (like frost DKs).
My warrior is my main at this point in the expansion, and I feel warriors are a little bit OP if anything, can't really suggest any improvements in that regard.
I do feel that warlocks and possibly hunters need a little work though. Can't put my finger on what warlocks need exactly, I just know that even if geared they're an easy kill for a warrior, DK, ret, ele/enh shaman, frost/fire mage, any rogue, feral, or hunter...and of all those classes, only my warrior is geared enough to make it easy, the rest aren't even in much pvp gear. As far as hunters... well, BM is in a great spot right now, lol. But there's two other specs out there that I never see played competitively :P
Post by
digitalutopia1
Other than what's already coming in 5.2 for Rogues, I just want a Killing Spree glyph that converts it to a single-target skill. There's nothing quite as embarrassing as a fight like Brother Korloff - and having KS target the training dummies.
Post Reply
You are not logged in. Please
log in
to post a reply or
register
if you don't already have an account.