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PTR
10.2.5
PTR
10.2.6
Weapon Enchant
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Post by
Br0tha
Hi,
I'm looking for opinion about Guardian weapon enchant.
I know River Song is amazing, but I only have a 463 weapon and I prefer waiting before spending that amount of mats on it.
So I'm looking into an alternative.
I saw a lot of tank with Colossus (7500 shield from time to time)
I counted that this enchant proc'ed about 9 time in a 2 min fight, which end-up being a 67500 shield over 2 mins.
What I'm wondering about is, since crit is amazing for us in MoP and haste isn't that bad for rage, what about Windsong ? The 1500 mastery seems pretty good and both the crit and haste aren't wasted on guardian druid.
I haven't tested how often it procs and how much crit/haste/mastery % it actually give, but could it be a better alternative to River song than Colossus ?
Which one you guys think would be the best (for raiding) ?
Post by
986144
This post was from a user who has deleted their account.
Post by
Uiselveti
I use Windsong and according to parses my uptime on each of the 3 procs is generally ~20% for bosses. Often I am double proc'd, which is rather nice & definitely noticable.
From my point of view, procs that are always useful > procs that sometimes might be very useful. Both Haste & Crit always increase rage income which can be spent on avoidance or healing, whichever you decide is more valuable and most importantly, WHEN you feel is most valuable.
The shield proc, while valuable, cannot be used when it would benefit you most.
The dodge proc is clearly the worst in that it only mitigates damage that can be dodged (so worthless on magic, bleeds, or mechanics that cannot be dodged) AND you cannot control when it procs.
Post by
Br0tha
I did my test in raid and Colossus is definitely way better than windsong, by a long shot.
It proc more often and it's not random at all. The number on the shield is actually really valuable and benefit me.
Plus the randomness and low proc chance on windsong just doesn't cut it for bear.
Post by
Uiselveti
I guess you don't understand how Windsong works. Windsong is generally regarded as the preferred weapon enchant for bears in no small part due to how the RPPM proc model works, but don't take my word for it; here is Arielle's post on the matter (original available
here
):
Windsong Enchant Hotfix
The Windsong weapon enchant (and Elemental Force, but who cares about that) has been hotfixed to, well, be better. The stat buff gained is still random, however the proc rate has been drastically changed. I’ve included a mathematical description from the post made by Daxxarri earlier today:
For example, if you have 22% Haste, it was 1.4sec since the last chance to proc, and you’ve got Windsong, then the chance to proc is 2(ppm) * 1.22(haste) * 1.4(time since last chance) / 60 (sec per min) = 5.693%.
Note the phrase “since the last chance to proc“. This means that the proc rate is dependant on the amount of time that has elapsed since eligible events have occured. No hard info yet whether or not this includes things like Frenzied Regeneration or a Nature’s Vigil heal – which could yield multiple proc events per second – or not. In any case this ends up being a net buff. Windsong is easily the best enchant now for RPS. Dancing steel is still better for overall TDR, but from my experience thus far – especially on Elegon – TDR doesn’t actually mean anything except against purely melee bosses.
This means that Windsong is likely to end up being your weapon enchant of choice for most of the expansion. I’ll be updating the guide to reflect this.
Note: bold for emphasis above added by me, not Arielle
In my view, anything that buffs my ability to FR or SD when I need to is always going to take precedence. As an example, last night on Stone Guard I used FR 74 times (6min fight) with my largest self heal from FR at 332,880 (my raw average FR was >190k). You can check the log yourself
here
if you need some validation.
Another thing you might want to keep in mind is that Colossus does not scale with the mobs you are fighting. As a result, the proc is much more useful on mobs that do relatively little damage to you (like in 5mans) and much, much less useful on bosses that do massive bleed/magic/undodgeable damage (Stone Guard, Zor'lok, Ta'yak, Garalon, Lei Shi, etc...); for these Windsong is better by miles not only b/c the way the proc works, but also b/c FR
DOES
scale with the power of the mob attacking you and for these fights FR is the active mitigation you should be relying heavily on.
Colossus is a good tanking weapon enchant, it just isn't the enchant you want for your bear.
Post by
Mike
Riversong and Colossus is very underpowered and honestly useless to us, compared to the other options we have.
Windsong gives us either Haste/Crit/Mastery
Mastery gives us a percentage bonus increase to our armor, mitigating damage
Crit and Haste will help in gaining more rage allowing us to use SD more often, there will always be some point in a boss fight where you wont have enough rage to keep SD active, and these two buffs will reduce this.
Dancing Steel will be your go to enchant for any high level weapon (dont waste it on blues <ilvl470).
The Agility buff will help you overall in your damage and rage generation.
I've explained it a bit in my guide
here
, not so much on the enchants at the moment, as the guide is still a work in progress, but I do explain the significance of rage generation and SD.
TL;DR, that 60k damage Colossus is going to absorb in 2 minutes, is nothing compared to the rage you wont have to use SD to dodge those x amount of 100k hits every second from a boss.
Post by
pelf
The fun thing about Colossus is that it's like the old Savage Defense in old dungeons. Trash attacks just bounce off of the shield. Good fun.
Post by
Uiselveti
I've explained it a bit in my guide
here
, not so much on the enchants at the moment, as the guide is still a work in progress, but I do explain the significance of rage generation and SD.
Mike, there are some errors & omissions in your guide. If you would like me to help you with that, I would be more than happy to; just let me know.
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